Systems Architect - Audio Technology
Core
Define complete end-to-end systems spanning hardware, software, audio signal processing, acoustics, connectivity, sensing, compute, and user experience for complex audio products.
Role type
Principal Systems Engineer (Systems Architect)
Builds
Complex audio systems integrating hardware, software, DSP, and acoustics
Domain
Consumer audio, automotive audio, embedded systems
Deliverable
production ML models | product features
Required skills
End-to-end system architecture, multidisciplinary system development, embedded systems expertise, system decomposition, interface definition, technical tradeoffs, cross-domain risk management, modeling and simulation, reusable architecture development
Preferred skills
Advanced degree in Systems Engineering, consumer/automotive audio architecture, digital audio signal processing, acoustics, embedded processors/SoCs/DSPs, real-time operating systems, Linux-based systems, distributed systems, hardware/software co-design, SDK/framework development, semiconductor vendor collaboration
Technologies
DSP, SoCs, real-time operating systems, Linux, embedded processors
Responsibilities
Lead end-to-end system architecture for complex audio systems, translate customer and technology needs into coherent architectures, define system decomposition and interfaces, drive tradeoffs across hardware/software/DSP/acoustics, identify cross-domain risks, evaluate architecture options via modeling/simulation, develop reusable architectures, provide technical leadership across engineering disciplines and partners
Seniority
Principal, hands-on IC with strategic leadership