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Systems Architect - Audio Technology

2 Locations🌐 Remote💼 Full-time💰 $168,300–$168,300🗓 2026-09-21 → 2026-09-25

Core

Define complete end-to-end systems spanning hardware, software, audio signal processing, acoustics, connectivity, sensing, compute, and user experience for complex audio products.

Role type

Principal Systems Engineer (Systems Architect)

Builds

Complex audio systems integrating hardware, software, DSP, and acoustics

Domain

Consumer audio, automotive audio, embedded systems

Deliverable

production ML models | product features

Required skills

End-to-end system architecture, multidisciplinary system development, embedded systems expertise, system decomposition, interface definition, technical tradeoffs, cross-domain risk management, modeling and simulation, reusable architecture development

Preferred skills

Advanced degree in Systems Engineering, consumer/automotive audio architecture, digital audio signal processing, acoustics, embedded processors/SoCs/DSPs, real-time operating systems, Linux-based systems, distributed systems, hardware/software co-design, SDK/framework development, semiconductor vendor collaboration

Technologies

DSP, SoCs, real-time operating systems, Linux, embedded processors

Responsibilities

Lead end-to-end system architecture for complex audio systems, translate customer and technology needs into coherent architectures, define system decomposition and interfaces, drive tradeoffs across hardware/software/DSP/acoustics, identify cross-domain risks, evaluate architecture options via modeling/simulation, develop reusable architectures, provide technical leadership across engineering disciplines and partners

Seniority

Principal, hands-on IC with strategic leadership

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