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Principal Embedded Engineer, Loudspeakers and Acoustics

Belgium, Heverlee💼 Full-time🗓 2026-04-17 → 2026-08-02

Core

Design and implement loudspeaker and haptics algorithms and embedded firmware for next-generation consumer audio products.

Role type

Principal embedded software engineer (audio DSP)

Builds

Consumer audio products with loudspeaker protection and haptics features

Domain

Consumer electronics / Audio signal processing

Deliverable

production ML models | product features

Required skills

C/C++ for bare-metal and RTOS, fixed-point DSP implementation, MATLAB/Simulink, Python, I2S/TDM protocols, audio codecs, loudspeaker protection algorithms, real-time audio control

Preferred skills

Acoustics of loudspeakers and haptic transducers, speaker modeling (thermal/excursion), acoustic measurements (Audio Precision, Klippel)

Technologies

MATLAB, Python, CMSIS-DSP, SIMD, Audio Precision, Klippel

Responsibilities

Design loudspeaker/haptics algorithms (excursion/thermal limiting, power compression), prototype in MATLAB/Python and translate to fixed-point C/C++, model loudspeaker behavior and calibrate with lab data, implement and optimize DSP components, collaborate on amplifier/thermal/acoustic integration, develop validation and acoustic performance tests, drive production readiness

Seniority

Principal, hands-on IC

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