Staff AI VFX Engineer
Core
Design and validate production-grade generative AI workflows for high-end visual effects, integrating custom-trained diffusion and video models into existing DCC tools for feature films and episodic content.
Role type
Staff AI VFX Engineer (Production Pipeline & Integration)
Builds
Production-ready AI tools and orchestration layers for VFX pipelines (compositing, look-dev, previs, virtual production) used by major studios and franchise holders.
Domain
Visual Effects (VFX) + Generative AI
Deliverable
production ML models | product features
Required skills
Generative AI fundamentals (diffusion, LoRA, ControlNet), Python, C++/Rust/TypeScript, VFX pipeline TD, Nuke, Maya/Houdini, USD/OpenEXR/ACES, technical design documentation
Preferred skills
Major feature film/AAA gaming credits, real-time rendering (Unreal Engine), model fine-tuning/deployment (Stable Diffusion, Runway), computer vision (optical flow, segmentation)
Technologies
Nuke, Houdini, Maya, After Effects, Premiere Pro, Substance 3D, USD, OpenEXR, ACES, Shotgrid, Frame.io, Stable Diffusion, ComfyUI
Responsibilities
Design end-to-end AI pipelines integrating models into compositing and look-dev; solve production challenges like temporal coherence and lighting matching; define API/node graph architectures for DCC integration; translate studio needs into product requirements; orchestrate multi-modal model stacks; present technical deep-dives to studio leadership; document reference architectures and playbooks.
Seniority
Staff, hands-on IC with strategic influence