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Staff AI VFX Engineer

4 Locations🌐 Remote💼 Full-time💰 $172,500–$172,500🗓 2026-05-20 → 2026-07-30

Core

Design and validate production-grade generative AI workflows for high-end visual effects, integrating custom-trained diffusion and video models into existing DCC tools for feature films and episodic content.

Role type

Staff AI VFX Engineer (Production Pipeline & Integration)

Builds

Production-ready AI tools and orchestration layers for VFX pipelines (compositing, look-dev, previs, virtual production) used by major studios and franchise holders.

Domain

Visual Effects (VFX) + Generative AI

Deliverable

production ML models | product features

Required skills

Generative AI fundamentals (diffusion, LoRA, ControlNet), Python, C++/Rust/TypeScript, VFX pipeline TD, Nuke, Maya/Houdini, USD/OpenEXR/ACES, technical design documentation

Preferred skills

Major feature film/AAA gaming credits, real-time rendering (Unreal Engine), model fine-tuning/deployment (Stable Diffusion, Runway), computer vision (optical flow, segmentation)

Technologies

Nuke, Houdini, Maya, After Effects, Premiere Pro, Substance 3D, USD, OpenEXR, ACES, Shotgrid, Frame.io, Stable Diffusion, ComfyUI

Responsibilities

Design end-to-end AI pipelines integrating models into compositing and look-dev; solve production challenges like temporal coherence and lighting matching; define API/node graph architectures for DCC integration; translate studio needs into product requirements; orchestrate multi-modal model stacks; present technical deep-dives to studio leadership; document reference architectures and playbooks.

Seniority

Staff, hands-on IC with strategic influence

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