Director of Engineering, Graph
Core
Architect and lead the engineering team for Graph, a node-based creative operating system that serves as both a developer infrastructure and a creator-facing product for generative AI workflows.
Role type
Director of Engineering (Platform & Infrastructure)
Builds
A unified node-based execution layer, real-time interactive graph editor, distributed execution engine, and APIs powering multimodal media pipelines.
Domain
Generative AI, Creative Tools, Distributed Systems, Node-based Programming
Deliverable
production ML models | product features | infrastructure
Required skills
Engineering leadership (12+ years exp, 5+ years leading teams), distributed systems architecture, platform engineering at scale, interactive product/IDE development, cross-functional partnership
Preferred skills
Node-based systems (visual programming, shader graphs), creative tools (imaging, video, audio, 3D), agentic systems, open source contributions
Technologies
Node-based execution engines, GenAI models, multimodal media pipelines, APIs, distributed systems frameworks
Responsibilities
Lead engineering team for building Graph as a creator-facing application and platform layer; Architect the node-based execution engine for real-time and async workflows; Integrate GenAI models into graph nodes and build abstractions for prompting and pipelines; Drive execution across frontend, backend, and platform workstreams; Design Graph as an extensible platform for internal and external developers.
Seniority
Director, hands-on IC with strategic leadership