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AI游戏本地化专家

China-Shenzhen💼 Full-time🗓 2026-08-28 → 2026-09-26

Core

Design and build an AI Copilot system to automate game localization workflows, including translation assistance, terminology management, and post-editing.

Role type

Senior AI Engineer (Localization)

Builds

AI-powered localization platform integrating LLMs, vector databases, and CAT tools for global game releases.

Domain

Gaming + AI/LLM Engineering

Deliverable

production ML models | product features

Required skills

Python/Go/Node.js, LLM API integration (Vertex AI/OpenAI/Claude), Vector DB (Milvus/Qdrant/Pinecone), RAG implementation, Prompt Engineering, CAT/TM/TBX workflows

Preferred skills

Game localization domain knowledge, LQA processes, MS Office localization formats

Technologies

LangChain, LlamaIndex, Vertex AI, Gemini, OpenAI, Claude, Milvus, Qdrant, Pinecone, Chroma

Responsibilities

Architect AI Copilot system for translation and terminology; Optimize RAG pipelines for high-precision context retrieval; Integrate and optimize major LLMs for high-concurrency localization pipelines; Design and evaluate multilingual prompts for industrial-grade localization; Develop and maintain localization TMS features; Collaborate with R&D and publishing teams on localization strategy and delivery.

Seniority

Senior, hands-on IC

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