Generative AI Researcher (3D, Video, and Agentic Intelligence)
Core
Develop cutting-edge AI systems for 3D object/scene generation, video generation, human motion capture, multimodal vision-language models, and agentic reinforcement learning for next-generation game development.
Role type
Senior IC research scientist (generative AI, 3D, video, agentic RL)
Builds
Generative AI pipelines for virtual world creation and interactive game content
Domain
Computer graphics, computer vision, embodied intelligence, game development
Deliverable
production ML models
Required skills
Deep learning frameworks (PyTorch, TensorFlow), large-scale model training/evaluation, 3D object/scene generation, video generation/world modeling, human motion capture/generation, vision-language models (VLM), reinforcement learning/agentic AI
Preferred skills
3D modeling/rendering tools (Blender, Unreal Engine, Unity), Python/C++ coding, domain-specific datasets/benchmarks, translating research to interactive applications
Technologies
PyTorch, TensorFlow, Blender, Unreal Engine, Unity
Responsibilities
Develop AI systems for 3D/video generation and agentic RL; Conduct original research in computer vision/graphics/embodied intelligence; Collaborate with game developers/artists/designers; Explore latest trends in 3D generation and simulation-based RL
Seniority
Senior, hands-on IC
