Graphics Engineer
Core
Define and evolve high-level architecture for display and graphics functions within a Software-Defined Vehicle Platform, integrating Linux, Android, QNX, AUTOSAR & Adaptive AUTOSAR.
Role type
Senior Automotive IVI System Architect (Graphics Infrastructure)
Builds
A unified developer ecosystem for Software-Defined Vehicles supporting ADAS and Infotainment
Domain
Automotive embedded systems, Graphics infrastructure, Linux/Android Automotive
Required skills
Automotive IVI/embedded system architecture, Graphics/display infrastructure, Linux, Android/Android Automotive, UI/HAL/lifecycle/power management, System-level debugging
Preferred skills
Technical leadership, Architecture reviews, Root-cause analysis
Technologies
Linux, Android, QNX, AUTOSAR, Adaptive AUTOSAR, Android logcat, Systrace, DLT Viewer
Responsibilities
Define interfaces between Linux, Android, applications, Safety Island, and other infrastructure domains; Lead technical discussions, architecture reviews, and workshops; Support system-level debugging and root-cause analysis; Ensure platform performance, stability, and maintainability; Support the planning and execution of software deliveries.
Seniority
Senior, hands-on IC with architectural leadership