Online Adjunct Faculty - School of Communication and the Arts, Animation
Core
Teaching undergraduate and graduate animation courses online, managing lectures and assignments, and providing feedback to students within a Christian worldview.
Role type
Online Adjunct Faculty (Animation)
Builds
Online animation curriculum and student learning outcomes
Domain
Higher Education / Animation & Digital Media
Deliverable
Product features (educational content)
Required skills
Animation pipeline workflow, 2D animation software (Toon Boom Harmony, Adobe Animate), 3D animation tools (Blender, Maya, ZBrush, 3DS Max), online teaching experience, industry trend analysis
Preferred skills
Game design (Unity, Unreal Engine), character rigging and dynamics, AI and generative design, MFA/PhD in animation, professional animation achievements
Technologies
Toon Boom Harmony, Adobe Animate, Blender, Maya, ZBrush, 3DS Max, Unity, Unreal Engine
Responsibilities
Teach undergraduate and graduate animation courses online, manage and support developed lectures and course assignments, provide timely feedback to students and supervisors, evaluate student work and submit grades, stay current with design industry trends and software
Seniority
Adjunct, part-time instructor