Online Adjunct Faculty - School of Communication and the Arts, Animation
Core
Online adjunct faculty teaching undergraduate and graduate animation courses, managing lectures and assignments, and providing feedback to students.
Role type
Adjunct faculty (Animation)
Builds
Online animation curriculum and student learning outcomes
Domain
Higher Education / Animation & Digital Media
Deliverable
product features
Required skills
Animation pipeline knowledge (pre-production, production, post-production), 2D animation software (Toon Boom Harmony, Adobe Animate), 3D animation tools (Blender, Maya, ZBrush, 3DS Max), online teaching experience, industry trend awareness
Preferred skills
Game design experience (Unity, Unreal Engine), character rigging and dynamics, AI and generative design, MFA/PhD in animation or visual arts, professional achievements equivalent to MFA
Technologies
Toon Boom Harmony, Adobe Animate, Blender, Maya, ZBrush, 3DS Max, Unity, Unreal Engine
Responsibilities
Teach undergraduate and graduate animation students online, manage and support course lectures and assignments, provide timely feedback and critiques on student work, stay current with industry trends and software
Seniority
Adjunct (Part-time)