Adjunct Faculty - Mobile Game Development Lecture & Lab – Traditional Campus - (Spring 2027) – College of Engineering and Technology
On-site · United States
Core
Adjunct instructor teaching Mobile Game Development lecture and lab, focusing on rapid application development, cross-platform environments, and publishing games for mobile operating systems.
Role type
Adjunct faculty (part-time instructor)
Builds
Mobile game applications for online stores
Domain
Education / Mobile Game Development
Deliverable
product features
Required skills
Unity 3D, mobile native applications development, performance profiling, optimization, hardware acceleration, designing for small screens, mobile device inputs, location awareness, motion detection, networking, tactile user interface
Responsibilities
Facilitate classroom lecture and discussions, Engage students in learning course objectives and topics, Assess student performance and mentor success in the classroom
Seniority
Adjunct, part-time