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Advanced Game Testing and Debugging – Adjunct Faculty – Traditional Campus - (Fall 2026) – College of Engineering and Technology

AZ Phoenix💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Adjunct faculty member teaching advanced game testing and debugging methods, including automated testing, performance profiling, and error handling.

Role type

Adjunct Faculty (Game Development)

Builds

Course curriculum and student learning outcomes in game development

Domain

Higher Education / Game Development

Deliverable

product features

Required skills

Game development knowledge, automated testing, performance profiling, error handling, Game IDEs (Unity, Unreal), classroom instruction, student assessment

Preferred skills

BS in Game Development, MS in Game Development, portfolio of game projects

Responsibilities

Facilitate classroom lecture and discussions, Engage students in learning course objectives and topics, Assess student performance and mentor success in the classroom

Seniority

Adjunct, part-time instructor

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