Game Security and Anti-Cheat Technology – Adjunct Faculty – Traditional Campus - (Fall 2026) – College of Engineering and Technology
Core
Adjunct faculty member teaching Game Security and Anti-Cheat Technology, focusing on implementing anti-cheat measures and protecting intellectual property in game development.
Role type
Adjunct Faculty (Instructor)
Builds
Course curriculum and student learning outcomes in game security
Domain
Game Development / Cybersecurity
Deliverable
product features
Required skills
Game development knowledge, anti-cheat implementation, intellectual property protection, Game IDEs (Unity, Unreal), classroom instruction, student assessment
Preferred skills
BS in Game Development, MS in Game Development, portfolio of Game projects
Responsibilities
Facilitate classroom lecture and discussions, Engage students in learning course objectives and topics, Assess student performance and mentor success in the classroom
Seniority
Adjunct, part-time instructor
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