Mobile Game Development – Adjunct Faculty – Traditional Campus - (Fall 2026) – College of Engineering and Technology
Core
Adjunct faculty member teaching Mobile Game Development to students on a traditional campus.
Role type
Adjunct Faculty (Instructor)
Builds
Course curriculum and student learning outcomes in mobile game development
Domain
Education / Game Development
Deliverable
product features
Required skills
Mobile game development expertise, Game IDE knowledge (Unity, Unreal), Classroom instruction, Student assessment, Curriculum facilitation
Preferred skills
MS in Game Development, Portfolio of game projects, BS in STEM
Responsibilities
Facilitate classroom lecture and discussions, Engage students in learning course objectives, Assess student performance and mentor success
Seniority
Adjunct, part-time instructor
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