Lead UX Designer – Design Systems
Core
Lead the creation and evolution of reusable components, patterns, documentation, and governance for Target's multi-platform design systems to enable consistent, accessible, and scalable digital experiences.
Role type
Lead UX Designer (Design Systems)
Builds
Reusable component libraries, design tokens, documentation, and governance frameworks for web, iOS, and Android platforms.
Domain
Retail technology, Design Systems, Cross-platform UI/UX
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Design systems architecture, component library management, Figma proficiency, accessibility standards, systems thinking, technical partnership with engineering, AI-assisted design workflows, governance strategy, cross-platform design (web/iOS/Android)
Preferred skills
Experience with prompt-based interfaces, code generation tools, Figma Make, MCP-enabled tooling, intent-driven design approaches
Technologies
Figma, Design Tokens, Web, iOS, Android, AI-assisted design tools
Responsibilities
Partner with designers, engineers, and product teams to identify and deliver reusable components and patterns; Lead the creation and evolution of components and patterns in Figma ensuring alignment with code and accessibility standards; Create and maintain documentation, usage guidance, and metadata for system adoption; Collaborate with engineering to ensure system assets are accurately represented in code; Contribute to the evolution of design system governance and architecture; Evaluate emerging technologies and AI-assisted workflows to advocate for new ways of working
Seniority
Senior, hands-on IC with strategic influence