<GPU> GPU Software Architect Engineer
Core
Design, implement, and maintain high-performance graphics device drivers across the software stack (User Mode, Kernel Mode, or Firmware) to achieve industry-leading frame rates and compute throughput.
Role type
Senior Staff+ Graphics Device Driver Engineer
Builds
Graphics device drivers for industry-standard APIs
Domain
Graphics hardware and software stack
Required skills
Graphics device driver development, API implementation (Vulkan, OpenCL, GLES, DirectX 11, DirectX 12), performance profiling, bottleneck elimination, software stack architecture
Preferred skills
User Mode Drivers (UMD), Kernel Mode Drivers (KMD), GPU Firmware (FW)
Technologies
Vulkan, OpenCL, GLES, DirectX 11, DirectX 12
Responsibilities
Design and implement high-performance graphics device drivers, Lead development and optimization of driver implementations for leading graphics and compute APIs, Profile and analyze GPU workloads to identify and eliminate bottlenecks
Seniority
Senior Staff+, hands-on IC