Lecturer/Associate Lecturer, Games
Core
Deliver high-quality undergraduate teaching, curriculum development, and research in game design and development.
Role type
Academic Lecturer/Associate Lecturer (Games Design)
Builds
Bachelor of Design (Games) program
Domain
Higher Education / Game Design
Required skills
undergraduate teaching, curriculum development, assessment design, industry engagement, research, project management, online delivery
Preferred skills
Doctoral qualification, emerging research profile, industry partnerships
Technologies
Learning Management Systems, Game Engines
Responsibilities
Design and deliver lectures, tutorials, and practical classes; develop and moderate assessments; coordinate industry events and guest talks; conduct research and publish outcomes; supervise research candidates; contribute to curriculum improvement.
Seniority
Mid-level academic (Associate Lecturer) to Senior academic (Lecturer)