System Software Engineering Intern, GPU and SOC - Summer 2027
Core
Develop and verify low-level system software, including GPU kernel drivers, SoC platform software, firmware interfaces, and embedded system software for next-generation chips.
Role type
System Software Engineering Intern (GPU and SoC)
Builds
Production GPU kernel drivers, SoC platform software, and embedded system software
Domain
Semiconductor / GPU / System Software
Required skills
C, C++, low-level driver development, computer architecture, operating system fundamentals, Linux/Android/ChromeOS/Windows kernel environments, system-level debugging, root-cause analysis, performance tuning, power management
Preferred skills
GPU/SoC system architecture, device drivers, memory management, firmware, secure boot, confidential computing, AI/ML workflows, telemetry analytics, open-source software maintenance
Technologies
Linux, Android, ChromeOS, Windows, x86, ARM, RTOS, GPU kernels, SoC platforms
Responsibilities
Define, design, develop, and verify features for next-generation GPU chips and SoC platforms; Contribute to early modeling, simulation, bring-up, and validation; Develop and enhance low-level system software including kernel drivers and firmware interfaces; Support project work across core GPU kernel software or related system software areas; Contribute to adjacent technical areas such as platform security, confidential computing, or AI-related workflows; Collaborate with teams across multiple geographic regions throughout the product development lifecycle
Seniority
Intern
