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Senior Systems Software Engineer – QoS

US, CA, Santa Clara💼 Full-time💰 $152,000–$152,000🗓 2026-07-22 → 2026-09-25

Core

Design, develop, and test high-performance C++ software for ultra-low-latency media streaming pipelines to deliver flawless gaming and AI experiences globally.

Role type

Senior Systems Software Engineer (Streaming/QoS)

Builds

High-performance, low-latency streaming systems for GeForce NOW, automotive, robotics, and physical AI applications.

Domain

Cloud gaming, real-time media streaming, low-latency networking, and embedded systems.

Deliverable

production ML models | product features

Required skills

C++ development and optimization, multi-threading, socket programming, low-latency transport protocols (WebRTC, QUIC), performance analysis, KPI definition

Preferred skills

WebRTC architecture and lifecycle, video codecs (H.264, H.265, AV1), automotive software and telematics, embedded OS (QNX, Linux), analytics and visualization tools

Technologies

C++, WebRTC, GStreamer, RTP/RTCP, WebRTC, QUIC, H.264, H.265, AV1, QNX, Linux

Responsibilities

Design and develop high-performance C++ software for ultra low-latency streaming; Build and improve media streaming pipelines using WebRTC, GStreamer, RTP/RTCP; Analyze performance metrics to optimize GPU and CPU utilization; Define and implement KPIs for streaming quality; Collaborate with video encoding, cloud networking, and systems teams

Seniority

Senior, hands-on IC

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