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Senior Software Engineer - Topography

2 Locations🌐 Remote💼 Full-time💰 $184,000–$184,000🗓 2026-07-01 → 2026-07-31

Core

Building a Kubernetes-native control plane that gathers, aggregates, and normalizes topology data from multiple sources to enable optimized GPU-to-GPU communication and workload scheduling across cloud providers.

Role type

Senior Software Engineer (Systems/Infrastructure)

Builds

Topograph open-source project and NVIDIA GPU-accelerated infrastructure platform

Domain

High-Performance Computing (HPC), AI Infrastructure, Cloud Systems

Deliverable

production ML models | infrastructure

Required skills

Go, distributed systems, Kubernetes, Linux, containers, APIs, CI/CD, cluster topology, networking

Preferred skills

GPU clusters, NVLink, InfiniBand, Ethernet fabrics, HPC, Kubernetes scheduling, Slurm/Slinky, DRA, Kueue, device plugins, cloud provider topology APIs

Technologies

Kubernetes, Slurm, Slinky, Linux, Go, NVIDIA hardware

Responsibilities

Design interfaces between discovery logic, data models, and scheduler output; interact with latest hardware to optimize scheduling capabilities; maintain critical open-source project; aggregate and normalize topology data for provisioning systems

Seniority

Senior, hands-on IC

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