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Research Scientist, AI for Graphics and Gaming - New College Grad 2026

US, CA, Santa Clara💼 Full-time💰 $168,000–$168,000🗓 2026-01-27 → 2026-07-31

Core

Conducting step-change research in generative AI for real-time graphics and gaming, focusing on neural rendering, world models, and AI-driven characters to deliver user-visible improvements in games.

Role type

Research Scientist (New College Grad 2026)

Builds

Next-generation AI for graphics and gaming products used by millions of players

Domain

Graphics and Gaming / Generative AI

Deliverable

production ML models

Required skills

Deep learning fundamentals, training large models on multi-GPU clusters, PyTorch proficiency, building distributed training pipelines, debugging at scale

Preferred skills

GPU architecture knowledge, CUDA abstractions, efficiency techniques (distillation, pruning, low-precision training), background in rendering pipelines or game engines, generative models, neural rendering, reconstruction

Technologies

PyTorch, CUDA, GPU clusters

Responsibilities

Research and develop AI models for real-time graphics quality and new interactive experiences; Design and run large-scale pre-training and post-training for foundation models; Build and own data pipelines and datasets for foundation models; Develop and prototype models for real-time image, video, and 3D content generation; Collaborate with product, driver, hardware, and platform teams to ship user-visible features

Seniority

Junior, New College Grad 2026

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