Battlefield Simulation System Engineer (m/f)
Core
Develop and integrate advanced battlefield simulation capabilities for next-generation rotorcraft to validate mission efficacy and system-of-systems performance in complex, contested environments.
Role type
Senior Systems Engineer (Battlefield Simulation & Mission Engineering)
Builds
End-to-end operational simulations, mission architectures, and digital twins for helicopter platforms and multi-domain forces.
Domain
Defense Aeronautics / Military Simulation / Systems Engineering
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure
Required skills
Model-Based Systems Engineering (MBSE), Simulation Architecture Design, Software Development (C++, Python, LUA), Artificial Intelligence & Machine Learning, Physics Modeling, Geospatial Data Processing, Virtual Reality Technologies, Verification & Validation (VV) processes
Preferred skills
Computer Generated Forces (CGF) development, UX/UI design for simulation, NATO M&S standards knowledge, Computational Fluid Dynamics
Technologies
VR-Forces, CAMEO (SysML/UAF), Python, C++, LUA, Metier Experts, Game Engines
Responsibilities
Coordinate simulation activities for ENGRT2, NGRC, and R&T projects; Architect solution-agnostic Mission Threads and system-allocated Mission Engineering Threads; Translate digital architectures into executable constructive operational simulations; Conduct rigorous testing and validation of simulation components; Develop documentation (CONOPS, HLR) and provide training to end-users.
Seniority
Senior, hands-on IC with strategic alignment