Staff Researcher, Vision science and Human Factors
Core
Lead research and concept development for next-generation in-vehicle display experiences, focusing on human visual perception, HMI design, and advanced display systems for automotive applications.
Role type
Staff Researcher, Vision Science and Human Factors
Builds
Testable concepts, prototypes, and high-value recommendations for future GM production systems
Domain
Automotive industry + Human Factors/Vision Science
Deliverable
research
Required skills
human machine interface research, experimental methods, human visual optics, depth perception, color perception, modeling of human visual system, designing and running user studies, translating product needs into research questions
Preferred skills
PhD in relevant field, automotive display experience, display evaluation methods, prototyping interactive concepts, eye tracking familiarity, track record of publications or patents
Technologies
head up displays, driver monitoring systems, multimodal interaction research tools
Responsibilities
Lead research and concept development for advanced in-vehicle display experiences; Design and execute studies on human visual perception, usability, and workload; Create and evaluate prototypes and demonstration systems; Translate product needs into clear research questions and design recommendations; Provide guidance on product specification definition based on human perception; Work across design, engineering, and product teams to refine requirements; Build relationships with vendors and research institutes to expand GM capability
Seniority
Staff, hands-on IC with strategic influence