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D&E - Optical Proximity Correction Software Engineer - Hsinchu

Hsinchu, Taiwan💼 Full-time🗓 2026-06-26 → 2026-07-22

Core

Develop algorithms and software for large-scale parallel lithography computational systems to support optical proximity correction (OPC) recipes for semiconductor manufacturing.

Role type

Software Engineer (Lithography Algorithms)

Builds

Large-scale parallel lithography computational systems

Domain

Semiconductor manufacturing / Photolithography

Deliverable

production ML models | product features

Required skills

C/C++, LUA, algorithm development, parallel computing, debugging in restricted environments, technical communication with R&D

Technologies

C/C++, LUA

Responsibilities

Develop algorithms for large-scale parallel lithography computational systems; Cooperate with customers to develop and troubleshoot OPC recipes; Write programs for lithography systems; Debug programs under restricted environments and bounded time; Educate and communicate with customer R&Ds.

Seniority

Individual Contributor

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