CareerPlan

Software Engineering Intern, Neural Reconstruction and Rendering - 2027

China, ShanghaiInternship2026-11-13

Core

Develop and evaluate neural scene reconstruction and rendering methods to create accurate, editable simulation environments for robotics using NVIDIA NuRec and Isaac Sim.

Role type

Research intern (neural rendering and 3D reconstruction)

Builds

Reusable reconstruction and rendering pipelines integrated into NuRec and Isaac Sim workflows

Domain

Robotics simulation, computer graphics, neural rendering

Deliverable

production ML models

Required skills

Python, PyTorch, 3D Gaussian Splatting, neural rendering, multi-view reconstruction, 3D geometry, camera models, numerical optimization, machine learning

Preferred skills

Gaussian sampling and densification, MCMC-based optimization, surface reconstruction and meshing, inverse rendering and relighting, generative priors, C++, CUDA, Slang, differentiable rendering, GPU performance profiling, gsplat, 3DGUT/3DGRT, NuRec, OpenUSD, Isaac Sim

Responsibilities

Improve neural scene reconstruction through Gaussian optimization and geometry-aware learning; explore surface extraction, material estimation, relighting, and generative refinement; implement and optimize research methods in reusable pipelines; build reproducible experiments measuring geometric accuracy, novel-view quality, consistency, runtime, and GPU memory

Seniority

Intern