GPU System and Scheduling Architect – New College Grad 2026
Core
Designing the next generation GPU system interface and sub-system modules to support AI, consumer graphics, and self-driving cars.
Role type
Junior System and Scheduling Architect (IC)
Builds
Next iteration of GPUs and GPU sub-system modules
Domain
Semiconductor / Hardware Architecture / AI Infrastructure
Deliverable
production ML models
Required skills
Computer Architecture, Operating Systems, System Architecture, C++, C, Test Plan Creation, Post-silicon Validation
Preferred skills
Memory isolation, Security, Firmware, Process scheduling, OpenGL, DirectX, CUDA, Deep Learning/ML, PCIe, AXI, NVLink, CXL, Perl, Python
Responsibilities
Understand GPU sub-system module interoperability, Architect and plan features with global software/hardware/verification teams, Create functional and performance models in C++, Support post-silicon validation activities
Seniority
Junior, New College Graduate