CareerPlan

Senior GPU Raytracing Engineer

US, CA, Santa ClaraFull-time$184k2026-05-21 → 2026-11-10

Core

Design and implement a real-time, GPU-accelerated propagation engine that predicts radio signal travel through 3-D environments for 5G/6G network simulation.

Role type

Senior IC GPU ray-tracing engineer (electromagnetics)

Builds

Volumetric radio maps and per-link multipath channel updates for production RAN stacks

Domain

Telecommunications / High-performance computing / Electromagnetics

Deliverable

production ML models

Required skills

CUDA programming, GPU ray-tracing frameworks (OptiX, Vulkan RT, Embree), GPU-friendly spatial data structures (BVH, space-filling curves), electromagnetic wave propagation modeling, multi-GPU scaling strategies

Preferred skills

Real-time ray-tracing engine production experience, multi-GPU partitioning, 3GPP channel models, geospatial coordinate systems

Technologies

CUDA, OptiX, Vulkan RT, Embree

Responsibilities

Architect and implement GPU ray-tracing engine algorithms and data structures, optimize compute-vs-bandwidth trade-offs at the kernel level, validate propagation engine against electromagnetic phenomena

Seniority

Senior, hands-on IC