Software Engineer- Maps Rendering
Core
Build and maintain high-performance 3D web-based visualization and editing engines for HD maps used in autonomous vehicle autonomy stacks.
Role type
Senior IC map rendering engineer (web graphics)
Builds
Multiplayer web-based map editing experiences and visualization tools for L4 trucks, L2++ cars, mining rigs, and defense platforms
Domain
Autonomous driving / HD mapping / Web graphics
Deliverable
production ML models
Required skills
WebGL, WebGPU, TypeScript, React/Svelte/Vue/SolidJS, 3D graphics, distributed systems, CI/CD, Jira, Git
Preferred skills
C++, Python, Go, SQL, Linux, Rust, WebAssembly, native mobile graphics APIs
Technologies
WebGPU, WebGL, three.js, TypeScript, React, Svelte, Vue, SolidJS, C++, Python, Go, Rust, WebAssembly
Responsibilities
Own and drive forward a 3D WebGPU map visualization and editing engine; Integrate the engine into company experiences including the primary map editor; Build multiplayer web-based editing experiences; Drive best practices on performance (120fps on modern machines); Integrate mapping tools for querying, validation, and programmatic transforms; Define data storage formats for map visualization; Develop data schemas and APIs friendly to visualization; Advise customers on effective use of map visualization
