CareerPlan

Member of Technical Staff (Software Engineer, GPU Cluster Infrastructure)

San FranciscoFull-time2026-08-05 → 2026-11-09

Core

Build a unified, self-serve platform to manage GPU clusters for AI training and inference workloads across multiple cloud providers.

Role type

Senior IC GPU cluster infrastructure engineer

Builds

Self-serve compute platform for training and inference

Domain

Cloud infrastructure, GPU orchestration, distributed systems

Deliverable

production ML models | infrastructure

Required skills

Kubernetes (operators, CRDs, multi-cluster), GPU cluster management (NVIDIA, CUDA), multi-cloud orchestration, distributed systems (scheduling, fault tolerance), systems programming (Go, Rust, C++)

Preferred skills

Inference serving stacks (vLLM, SGLang, TensorRT-LLM), HPC schedulers (Slurm), GPU kernel development (CUDA, Triton), high-speed interconnects (InfiniBand, RoCE, RDMA), ML observability (Prometheus, Grafana, Weights & Biases)

Technologies

Kubernetes, NVIDIA, CUDA, InfiniBand, RoCE, Go, Rust, C++, CoreWeave, AWS, GCP, vLLM, SGLang, TensorRT-LLM, Slurm, Prometheus, Grafana, Weights & Biases

Responsibilities

Design and own systems for launching training jobs and operating inference services; manage GPU fleet provisioning, lifecycle, and capacity across providers; build scheduling logic for efficient GPU utilization; maintain health of distributed training jobs and production inference services; write operators and CRDs for Kubernetes GPU orchestration; implement fault tolerance, autoscaling, and observability; define technical direction for platform architecture

Seniority

Senior, hands-on IC