Perception Engineer
Core
Design and own the end-to-end real-time perception pipeline for robotics, converting sensor data into geometric estimates for control loops on embedded hardware.
Role type
Senior hands-on Perception Engineer (Robotics)
Builds
Real-time perception pipelines and geometric estimation systems for autonomous robots
Domain
Robotics, Computer Vision, Embedded Systems
Deliverable
production ML models | product features
Required skills
Real-time C++, ROS 2, Classical computer vision, 3-D geometry, Camera calibration, Geometric estimation, Real-time segmentation, Embedded hardware optimization, Statistical analysis, Experimental design
Preferred skills
Learned methods for perception, GPU-accelerated inference, Error propagation analysis
Technologies
C++, ROS 2, GPU
Responsibilities
Build end-to-end real-time perception pipelines from sensing to control loop input; Ensure robustness of measurements under actively degraded signal conditions; Implement honest uncertainty estimation to prevent dangerous confident wrong answers; Perform geometric estimation against known models using partial/imperfect data; Evaluate and prove sensing instrument choices with quantitative experiments; Set technical direction as perception work evolves toward learned methods