ML Compiler and Systems
What You'll Do
• Lead the evolution of our high-performance robotics simulation platform
• Design and implement the compute infrastructure and data flow mechanisms to optimize performance for physics simulation and foundation model training
• Lead development of our compiler stack, focusing on JIT compilation, LLVM IR, and GPU codegen to minimize compile time and maximize runtime performance
• Collaborate with the team to improve the compiler's support for differentiable programming, crucial for training neural networks within simulations
• Stay current on state-of-the-art ML compilers—such as those in torch, Triton, and JAX—and decide which techniques and approaches are best suited for our application
• Work closely with simulation and robotics engineers to align compiler enhancements with application needs
• Contribute to relevant open-source projects and participate actively in the broader compiler and systems community
What You’ll Bring
• Strong background in compiler construction, particularly in JIT compilation and LLVM-based code generation
• Extensive experience with GPU programming models (e.g., CUDA, Vulkan) and understanding of GPU architecture
• Track record as a core contributor to GPU programming infrastructure—such as Torch, JAX, Mojo, Taichi, or Warp
• Proven ability to profile and optimize complex systems for performance and scalability
• Understanding of automatic differentiation and its application in simulation and machine learning contexts
• Excellent communication skills and a collaborative approach to problem-solving
• Enthusiasm for contributing to and engaging with open-source communities


