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Staff Flight Software Engineer, Interplanetary Sciences Program

Long Beach (CA)💼 Full-time💰 $181,000–$181,000🗓 2026-07-02 → 2026-07-31

Core

Design, develop, and deploy flight-critical embedded software for autonomous deep-space spacecraft and planetary missions.

Role type

Staff Flight Software Engineer (Embedded/Real-time)

Builds

Flight software for spacecraft command, control, and autonomy systems

Domain

Aerospace / Spaceflight / Embedded Systems

Deliverable

production ML models | product features | infrastructure

Required skills

C++, embedded systems design, real-time operating systems (RTOS), Linux-based embedded development, system-level testing, requirements capture, architecture design, full lifecycle software development, verification and validation (V&V), hardware-in-the-loop (HIL) testing, debugging, mission simulations

Preferred skills

Spaceflight software development, deep-space communication protocols, autonomy frameworks, Python, Rust, fault-tolerant system design, NASA/aerospace software standards

Responsibilities

Design, implement, and test flight software for spacecraft command, control, and autonomy; Own full lifecycle software development from requirements to flight operations; Collaborate with avionics, GNC, and propulsion teams; Develop and execute V&V processes; Support on-vehicle and HIL testing and debugging

Seniority

Staff, hands-on IC with strategic ownership

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