Level Designer - Puzzle Games
Core
Design, test, and refine engaging puzzle game levels and mechanics to drive player engagement and retention for a mobile title.
Role type
Level Designer (Puzzle/Hybrid-Casual)
Builds
Mobile puzzle games
Domain
Mobile gaming, Puzzle/Hybrid-Casual
Deliverable
production ML models | product features
Required skills
Level design, game mechanics design, player behavior analysis, A/B testing, difficulty balancing, market trend analysis, rapid prototyping
Preferred skills
Unity, A/B testing methodologies, shipping successful mobile games
Responsibilities
Design and create engaging, challenging, and fun levels; Develop and iterate on game mechanics and features; Analyze player behavior, game metrics, and feedback; Collaborate with engineers and artists to bring level designs to life; Structure, run, and monitor A/B tests; Balance game difficulty curves; Stay up-to-date with hybrid-casual and puzzle game market trends; Test and playtest levels and features; Contribute to the product roadmap and strategic direction; Work iteratively, rapidly prototyping ideas and incorporating feedback
Seniority
Mid-level (2+ years experience)