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Level Designer - Puzzle Games

Paris💼 Full-time🗓 2026-07-20 → 2026-09-26

Core

Design, test, and refine engaging puzzle game levels and mechanics to drive player engagement and retention for a mobile title.

Role type

Level Designer (Puzzle/Hybrid-Casual)

Builds

Mobile puzzle games

Domain

Mobile gaming, Puzzle/Hybrid-Casual

Deliverable

production ML models | product features

Required skills

Level design, game mechanics design, player behavior analysis, A/B testing, difficulty balancing, market trend analysis, rapid prototyping

Preferred skills

Unity, A/B testing methodologies, shipping successful mobile games

Responsibilities

Design and create engaging, challenging, and fun levels; Develop and iterate on game mechanics and features; Analyze player behavior, game metrics, and feedback; Collaborate with engineers and artists to bring level designs to life; Structure, run, and monitor A/B tests; Balance game difficulty curves; Stay up-to-date with hybrid-casual and puzzle game market trends; Test and playtest levels and features; Contribute to the product roadmap and strategic direction; Work iteratively, rapidly prototyping ideas and incorporating feedback

Seniority

Mid-level (2+ years experience)

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