Founding Engineer — Distributed Systems (Games + AI)
Core
Design and build the distributed systems layer for a spatial computing platform that enables persistent digital meaning in physical environments through real-time coordination of users, AI agents, and third-party developers.
Role type
Founding Engineer (Distributed Systems + AI)
Builds
Distributed world state, real-time coordination systems, AI orchestration platforms, and scalable infrastructure for spatial environments.
Domain
Spatial computing, distributed systems, AI/ML platforms, gaming infrastructure
Deliverable
production ML models | infrastructure
Required skills
distributed systems architecture, real-time coordination, concurrency management, service boundary definition, AI agent orchestration, vector search/retrieval, RAG pipelines, LLM services, scalable service architecture
Preferred skills
experience building AI-native development workflows, experience with synthetic data pipelines, AI safety expertise
Technologies
vector search, retrieval systems, LLM services, agent orchestration platforms
Responsibilities
design distributed system architecture, define service boundaries and coordination mechanisms, build systems for concurrency and persistence, integrate AI-driven pipelines into production infrastructure, shape platform architecture for evolution beyond the app
Seniority
Founding, hands-on IC