Research Scientist, Embodied AI
Core
Develop algorithms and systems at the intersection of computer vision, machine learning, graphics, and robotics to bridge the sim-to-real gap for embodied AI.
Role type
Research Scientist (Embodied AI)
Builds
Scalable real-to-sim stacks, new spatial representations, and proof-of-concept prototypes for embodied AI.
Domain
Robotics, Embodied AI, Computer Vision, 3D Graphics
Deliverable
production ML models | research
Required skills
PhD in computer vision/robotics/graphics/ML, sim-to-real transfer, domain randomization, policy evaluation, 3D scene representations (Gaussian splatting, neural fields, meshes), generative/diffusion models for 3D data, 3D semantics, Python, PyTorch, GPU/CUDA programming
Preferred skills
C++
Technologies
PyTorch, CUDA, Gaussian splatting, neural fields, meshes, point clouds
Responsibilities
Develop new spatial representations for embodied AI; Advance real-to-sim pipelines connecting observation, reconstruction, simulation, and policy learning; Solve emerging spatial intelligence problems; Build proof-of-concept prototypes; Collaborate with researchers and engineers to deploy models; Publish and present research work
Seniority
Senior, hands-on IC
