Gaming Architect
Core
Define and govern scalable, resilient, and secure backend services for a global online gaming platform, translating product and regulatory requirements into robust technical designs.
Role type
Senior IC Gaming Architect (Backend & Distributed Systems)
Builds
High-scale, real-time gaming backend services supporting game management, gameplay, player/wallet interactions, provider integrations, and regulatory compliance.
Domain
Online Gaming / High-volume Transactional Systems / Regulated Digital Services
Deliverable
production ML models | product features | infrastructure
Required skills
Microservices architecture, Domain-Driven Design (DDD), Event-driven architecture, API design, Distributed systems design, Cloud-native architecture, SQL/NoSQL data stores, CI/CD pipelines, DevSecOps practices
Preferred skills
Online gaming domain experience, High-volume transactional systems experience, Regulatory compliance knowledge, Game-provider integration patterns
Technologies
.NET, Java, Kafka, RabbitMQ, Docker, Kubernetes, AWS
Responsibilities
Define target architecture for gaming backend services and technical roadmaps; Design solutions for game lifecycle, transactional integrity, and reconciliation; Architect APIs, event streaming, and integration patterns for internal and external providers; Design for high availability, low latency, and fault isolation; Embed security by design and ensure compliance with jurisdiction-specific gaming controls; Lead architecture reviews and mentor technical leads.
Seniority
Senior, hands-on IC