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Gaming Architect

Malta🌐 Remote💼 Full-time🗓 2026-08-24 → 2026-09-27

Core

Define and govern scalable, resilient, and secure backend services for a global online gaming platform, translating product and regulatory requirements into robust technical designs.

Role type

Senior IC Gaming Architect (Backend & Distributed Systems)

Builds

High-scale, real-time gaming backend services supporting game management, gameplay, player/wallet interactions, provider integrations, and regulatory compliance.

Domain

Online Gaming / High-volume Transactional Systems / Regulated Digital Services

Deliverable

production ML models | product features | infrastructure

Required skills

Microservices architecture, Domain-Driven Design (DDD), Event-driven architecture, API design, Distributed systems design, Cloud-native architecture, SQL/NoSQL data stores, CI/CD pipelines, DevSecOps practices

Preferred skills

Online gaming domain experience, High-volume transactional systems experience, Regulatory compliance knowledge, Game-provider integration patterns

Technologies

.NET, Java, Kafka, RabbitMQ, Docker, Kubernetes, AWS

Responsibilities

Define target architecture for gaming backend services and technical roadmaps; Design solutions for game lifecycle, transactional integrity, and reconciliation; Architect APIs, event streaming, and integration patterns for internal and external providers; Design for high availability, low latency, and fault isolation; Embed security by design and ensure compliance with jurisdiction-specific gaming controls; Lead architecture reviews and mentor technical leads.

Seniority

Senior, hands-on IC

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