Staff Software Engineer
Core
Building declarative, API-driven network automation platforms and control-plane services for the global PlayStation Network infrastructure.
Role type
Staff Software Engineer (Infrastructure Automation)
Builds
Kubernetes controllers, self-service multi-tenant infrastructure platforms, and distributed workflow systems.
Domain
Cloud Infrastructure / Network Automation
Required skills
Backend development (Python/Go/Rust/Java), Kubernetes operators/controllers, Event-driven distributed systems, API design, Multi-tenant platform architecture, Technical leadership
Preferred skills
Networking fundamentals (BGP, VXLAN/EVPN), Graph databases, Observability strategies for production infrastructure
Technologies
Kubernetes, Helm, Go, Python, Rust, Java, BGP, VXLAN, EVPN, L3VPN
Responsibilities
Define architectural direction for network automation platforms; Design and build Kubernetes controllers and reconciliation workflows; Develop patterns for multi-tenant infrastructure with policy enforcement; Lead complex migrations and modernization of automation services; Mentor engineers and drive technical alignment across teams.
Seniority
Staff, hands-on IC with significant technical influence and mentorship
