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Principal Software Engineer, Compute Fleet Management

San Mateo, CA💼 Full-time💰 $345,040–$345,040🗓 2026-07-15 → 2026-07-31

Core

Technical lead for Roblox's compute fleet management, owning capacity supply/demand balance, security, and uptime across on-prem and cloud Kubernetes clusters.

Role type

Principal Software Engineer (Infrastructure/Compute)

Builds

Roblox's compute capacity layer, control planes, and self-serve capacity UIs/APIs

Domain

Cloud Infrastructure / Distributed Systems / Kubernetes

Deliverable

infrastructure

Required skills

Go, Kubernetes control plane design, gRPC, SQL/Postgres, large-scale distributed systems, on-prem and cloud operations

Preferred skills

None stated

Technologies

Go, Kubernetes, gRPC, Postgres

Responsibilities

Set technical direction across three Fleet Management pods; Architect declarative control planes for compute fleet; Design internal customer contracts and APIs for fleet automation; Drive strategy for self-serve capacity products; Centralize security and maintenance operations for all clusters; Partner with stakeholders to balance compute supply and demand; Write code daily on hardest design and implementation problems

Seniority

Principal, hands-on IC with leadership across multiple teams

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