Staff UX Motion Designer - MetaMask
Core
Define a shared motion language and build scalable systems for motion design across MetaMask's product to enhance clarity and user experience.
Role type
Staff UX Motion Designer (Design Systems)
Builds
Motion patterns, guidelines, reusable assets, and prototypes for the MetaMask wallet.
Domain
Fintech / Web3 / Decentralized Finance
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Motion design, animation, interaction design, illustration, prototyping, system design, cross-platform implementation
Preferred skills
None explicitly stated as preferred, only required skills listed.
Technologies
None explicitly listed (tools implied: prototyping software, design systems tools)
Responsibilities
Define a clear, shared motion language for MetaMask; build patterns, guidelines, and reusable assets for motion; partner with product designers and engineers to integrate motion; use prototypes to explore and communicate interaction ideas; balance clarity and delight in motion design.
Seniority
Staff, hands-on IC