Lead Software Engineer, Developer Productivity
Core
Lead a team building tools and infrastructure to help engineers develop, test, and ship software across FlightSystems and cloud.
Role type
Senior IC/Manager, Developer Productivity & Build Systems
Builds
CI/CD infrastructure, remote build execution platform, developer tooling, and shared build pipelines
Domain
Autonomous logistics, drone delivery, cloud infrastructure
Deliverable
production ML models | product features | infrastructure
Required skills
software engineering management, build systems architecture, CI/CD strategy, remote execution, technical roadmap ownership, team hiring and coaching
Preferred skills
Bazel, Buildkite, AWS, Linux, Docker, C++, Rust, Python, Go, TypeScript, robotics, embedded systems, safety-critical software
Technologies
Bazel, Buildkite, BuildBarn, AWS, Linux, Docker, C++, Rust, Python, Go, TypeScript
Responsibilities
Lead the team responsible for Zipline's build systems, CI/CD infrastructure, remote execution, and developer tooling; Own the roadmap for improving CI speed, reliability, and developer experience; Expand on-prem remote build execution platform; Improve Bazel build graph and hermeticity; Simplify CI by moving build logic into Bazel and consolidating workloads into Buildkite pipelines; Lead large migrations of firmware and development workflows into the shared platform; Define reliability goals, observability, capacity plans, and incident-response practices; Hire, coach, and develop engineers while building a team culture centered on ownership and practical problem-solving; Partner with engineering leaders to set priorities and make tradeoffs between developer velocity, reliability, safety, and cost
Seniority
Senior, hands-on leadership