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Staff Platform Engineer

Austin, Texas💼 Full-time🗓 2026-08-21 → 2026-09-25

Core

Architect and champion internal developer ecosystems, treating the platform as a product to optimize experiences for Game Service Developers via self-service infrastructure and automation.

Role type

Staff Platform Engineer (Principal-level technical leader)

Builds

Internal Developer Platform (IDP), Kubernetes infrastructure, AI-driven agentic workflows, IaC libraries, CI/CD pipelines

Domain

Gaming industry, Cloud-native infrastructure, Platform Engineering

Deliverable

production ML models | infrastructure

Required skills

Kubernetes architecture, Cloud-native ecosystems, AI/LLM agentic workflows, Infrastructure as Code (Terraform), Go/Python/Java, CI/CD tooling, Multi-region system architecture

Preferred skills

Gaming industry backend services, Open-source platform engineering contributions, Global traffic management

Technologies

Kubernetes, AWS, GCP, Terraform, Go, Python, Java, Git, Jenkins, GitLab CI, GitHub Actions, Ansible, Puppet

Responsibilities

Design and deliver scalable Kubernetes infrastructure for the IDP; Implement AI/LLM-backed automation for environment bootstrapping and troubleshooting; Define organization-wide standards for container orchestration and CI/CD; Provide Tier 3 support and root cause analysis for complex platform issues; Architect multi-region, high-availability systems; Lead on-call rotation for platform stability.

Seniority

Staff, hands-on IC with strategic influence and mentorship

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