Staff Software Engineer, Ad-Tech
Core
Design and develop real-time systems and applications for automated Advertising and Fan Engagement products, powering game insights and connecting fans to brands.
Role type
Staff Software Engineer (Ad-Tech)
Builds
Automated, real-time Advertising and Fan Engagement products, foundational platform services, backend services, web applications, data pipelines, and streaming services.
Domain
Sports technology, Advertising, Real-time data systems
Deliverable
production ML models | product features | infrastructure
Required skills
Distributed systems, Real-time systems, Interactive web frontends, API design, Relational database management, Messaging systems
Preferred skills
Rust, Kotlin, TypeScript, React, Postgres, Video frameworks, REST, GraphQL, AWS, Temporal.io, Docker, Kubernetes, Pulsar, RabbitMQ
Responsibilities
Design and develop systems for automated advertising and fan engagement products; Own features end-to-end from development to deployment; Lead technical discussions and drive architectural decisions; Design and maintain foundational platform services; Improve testing and release strategies for complex systems; Monitor and improve system performance and scalability; Provide mentorship to engineering teams.
Seniority
Staff, hands-on IC with leadership
