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Senior Locomotion Control Engineer

El Segundo, CA-HQ💼 Full-time💰 $110,000–$110,000🗓 2026-07-06 → 2026-07-31

Core

Design, implement, and optimize robust locomotion systems for quadruped, humanoid, and legged robots, ensuring reliable performance from simulation to real-world hardware deployment.

Role type

Senior Locomotion Control Engineer

Builds

Robust locomotion systems for embodied AI robots

Domain

Robotics, Legged Locomotion, Embodied AI

Deliverable

production ML models | product features

Required skills

MPC, whole-body control, reinforcement learning locomotion, hybrid control, C++ (production), Python (research/simulation), dynamics, kinematics, estimation, control theory, real-robot deployment, failure diagnosis

Preferred skills

RL locomotion, imitation learning, policy-based control, sim-to-real workflows, actuator modeling, latency compensation, domain randomization, system identification, MuJoCo, Isaac, RaiSim, Gazebo, ROS 2, real-time robotics systems, contact-rich control, force control

Technologies

C++, Python, MuJoCo, Isaac, RaiSim, Gazebo, ROS 2

Responsibilities

Design and optimize gait generation, balance control, and terrain adaptation; Develop locomotion controllers using MPC, whole-body control, or RL; Own simulation-to-hardware deployment loop including tuning and validation; Improve stability, robustness, safety, and energy efficiency; Collaborate with runtime, simulation, and hardware teams on integration; Support real-robot bring-up, debugging, and root-cause analysis; Contribute to control architecture and technical roadmap planning

Seniority

Senior, hands-on IC

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