AI全栈开发工程师 - 抖音直播
Core
Full-stack AI engineer developing AI-driven interactive gameplay, NPCs, and dynamic storylines for Douyin's gaming products using LLMs, Agents, and AIGC.
Role type
Senior IC AI full-stack game engineer
Builds
AI-Native game features, interactive gameplay prototypes, and production-ready game systems for Douyin's B2C gaming platform
Domain
Gaming + Generative AI (LLM, Agent, VLM)
Deliverable
production ML models
Required skills
Game engine development (Unity/Unreal/Cocos), LLM fundamentals, Agent architecture design, AI-Native game system architecture, AI project lifecycle management, cross-functional collaboration
Preferred skills
Agent Framework implementation, VLM/multimodal model integration, Model fine-tuning (SFT/LoRA/RLHF), AI Coding Agents, Multi-language engineering (TypeScript/Go/C++/Python)
Technologies
Unity, Unreal Engine, Cocos, LLM, Agent Frameworks, VLM, Python, TypeScript, Go, C++, C#
Responsibilities
Develop and iterate B-side and C-side game products and capabilities; Design and implement AI-driven interactive gameplay (AI NPCs, dynamic plots, intelligent opponents); Architect AI-Native game systems decoupling deterministic and probabilistic logic; Build AI game R&D workflows including prototyping, asset generation, and automated testing; Collaborate with product, design, and algorithm teams to deliver complex projects
Seniority
Senior, hands-on IC