[MEX] Software Engineer – Go
Core
Build a LiveOps plugin platform in Go, Kafka, and Google Cloud for a global video-game commerce company, enabling internal teams to extend LiveOps through a strict plugin interface.
Role type
Senior IC Go software engineer (payments/monetization)
Builds
A plugin platform for game LiveOps, including a gacha/wheel-of-fortune reward mechanic
Domain
Video game commerce, payments, and monetization
Required skills
Go, Kafka, Google Cloud, TypeScript, React, JSON Schema, Protobuf, OpenAPI, REST APIs, gRPC, event-driven architecture, unit testing
Preferred skills
WebAssembly, sandboxed runtimes, game mechanics (gacha, loot tables, RNG), PostgreSQL, Redis
Responsibilities
Build the platform's first plugin (gacha/wheel-of-fortune), implement configurable probability-based reward logic, define plugin schemas, run plugins in a sandboxed environment, publish and consume plugin events via Kafka, document the plugin as a reference implementation
Seniority
Senior, hands-on IC
