Game Economy Designer
Core
Design and optimize in-game progression, player retention, and microtransaction systems for HD game portfolio to increase ARPU and reactivation metrics.
Role type
Intermediate Game Economy Designer
Builds
Monetization strategies, economic models, and progression systems for live-service/GaaS titles
Domain
Gaming (Live-service/GaaS)
Required skills
Game design, economic modeling, quantitative data analysis, simulation tools, A/B testing, Excel/VBA/Tableau, player psychology, competitive benchmarking
Preferred skills
AI tools, live-service experience, complex system iteration, feature ideation
Responsibilities
Design and improve monetization strategies and economic models; Conduct audits of economic models and retention mechanics; Coordinate and participate in economy balancing tests; Review economy management tools and operational tracking processes; Conduct competitive analysis and benchmarking; Foster expertise in economy design within the community
Seniority
Intermediate, hands-on IC