Designer, Design & Development (Toys)
Core
Toy Product Designer translating characters and stories into compelling products and play experiences for preschool boys, plush, and Bluesky franchises.
Role type
Product Designer (Toys)
Builds
Licensed toy products, collectibles, and play experiences
Domain
Consumer Products / Toys / Entertainment IP
Deliverable
product features
Required skills
Product ideation, concept sketching, product rendering, visual storytelling, trend research, pattern and print development, technical design packages, sampling, consumer insights, age-appropriate play patterns, Photoshop, Illustrator, Keynote
Preferred skills
Licensed entertainment IP experience, style guides, character-driven product development, AI workflow integration
Technologies
Photoshop, Illustrator, Keynote
Responsibilities
Partner with toy licensees from concept to production, translate franchise attributes into product features, develop concepts via sketches and renderings, manage product submissions, lead cross-functional design projects, co-create design strategies, identify white-space opportunities
Seniority
Mid-level, hands-on IC
