Senior Product Designer - Games
Core
Design and develop new gameplay experiences and physical products for Mattel's portfolio of family, party, strategy, and card games, transforming concepts into intuitive, engaging, and manufacturable items.
Role type
Senior Product Designer (Physical Games)
Builds
Physical board games, card games, and toy components for global retail and e-commerce.
Domain
Consumer Goods / Toys & Games
Deliverable
physical/clinical work
Required skills
Game design principles, industrial design fundamentals, prototyping, playtesting, CAD, sketching, form development, 3D design tools, manufacturing processes, materials knowledge, ergonomics, visual storytelling
Preferred skills
Experience shipping commercially successful tabletop games, structured playtesting facilitation, licensed entertainment brand experience, modern tabletop gaming trends knowledge
Technologies
CAD, 3D design tools, prototyping tools
Responsibilities
Design and develop new gameplay mechanics and physical product components; translate gameplay into intuitive physical products; partner with Engineering and Packaging on manufacturing feasibility; manage multiple projects from concept through production; present design rationale and visual storytelling; mentor junior designers
Seniority
Senior, hands-on IC