Game Designer (Mobile)
Hybrid
Core
Design and create new features, systems, and content for mobile F2P games, optimizing user retention and monetization from concept to launch.
Role type
Game Designer (Mobile, F2P)
Builds
Mobile free-to-play RPGs and social games
Domain
Mobile gaming, F2P business models
Deliverable
product features
Required skills
Game design, balancing, pacing, monetization strategies, level design, data analysis, Excel, English communication
Preferred skills
Spanish communication, knowledge of psychological models of motivation
Technologies
Microsoft Excel
Responsibilities
Design and create new features, systems, and content; Tune and balance gameplay systems; Analyze game metrics and player feedback; Collaborate with producers, developers, and artists; Coordinate with translators for game localization.
Seniority
Mid-level (3+ years experience)