CareerPlan

Machine Learning Engineer - H/F/NB

Paris, IDF, frFull-time2026-10-16 → 2026-11-10
Based in France

Core

Build and deploy generative AI systems to create dynamic, immersive gameplay features and test new AI-driven experiences for players.

Role type

Machine Learning Engineer (Generative AI & Game Design)

Builds

Production-ready AI algorithms and game features for video games

Domain

Video Games / Generative AI

Deliverable

production ML models

Required skills

Generative AI algorithms, NLP (SentenceBERT, Llama 2, Mistral, Qwen), Python, TensorFlow, PyTorch, MLOps, Docker

Preferred skills

C++, C#, Rust, LLM optimization (quantization, LoRA), prompt engineering, Tree of Thoughts, role-playing game design

Technologies

SentenceBERT, Llama 2, Mistral, Qwen 3, Python, TensorFlow, PyTorch, Docker

Responsibilities

Assess technical feasibility of AI-based gameplay systems, identify and adapt algorithms for production, implement evaluation processes, deploy algorithms on cloud infrastructure, implement research techniques for innovation

Seniority

Mid-level, hands-on IC