Brand Designer
Core
Senior Brand Designer creating key art systems and visual storytelling for global game campaigns and product launches.
Role type
Senior Brand Designer (Hands-on IC)
Builds
Global campaign key art, brand identity systems, and consumer-facing visual assets for iconic games.
Domain
Consumer Games & Entertainment
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (visual assets, key art, brand systems)
Required skills
Key art development, Brand identity systems, Typography, Layout & composition, Color theory, Print production, Digital asset specifications, Adobe Creative Suite (Photoshop, Illustrator, InDesign), Cross-functional collaboration
Preferred skills
Consumer brand experience, Entertainment/lifestyle categories, Motion tools (After Effects, Figma), AI tools (ChatGPT, Adobe Firefly), Social/experiential design
Technologies
Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Microsoft Word, Microsoft Excel, Microsoft PowerPoint, After Effects, Figma, Keynote, ChatGPT, Adobe Firefly
Responsibilities
Design and develop key art systems for global campaigns and product launches; Translate brand strategy into visual solutions across retail, digital, social, and packaging; Develop and enforce brand guidelines; Prepare production-ready files and oversee asset development; Collaborate cross-functionally with Marketing, Packaging, and Product teams; Manage multiple projects while maintaining creative standards.
Seniority
Senior, hands-on IC