Specialist – Tools & Infrastructure Reliability (March of Giants)
Core
Design, develop, and operate tools and pipelines to ensure the stability and performance of infrastructure supporting game-as-a-service (GaaS) development.
Role type
Senior IC DevOps/Infrastructure Engineer (Gaming)
Builds
Build, configuration, versioning, and publishing pipelines; CI/CD tooling; Cloud environments; observability systems.
Domain
Gaming industry, Cloud infrastructure, DevOps
Deliverable
production ML models | product features | infrastructure
Required skills
Distributed systems design, Linux/Windows system administration, Python/Go/C#/C++ programming, CI/CD implementation, Infrastructure as Code (IaC), Container orchestration, Cloud platform management, Observability implementation, Incident management, Capacity planning.
Preferred skills
Unreal Engine 5 experience, FinOps initiatives, Network architecture design, SBOM management.
Technologies
GitLab, GitHub, Azure DevOps, Terraform, CloudFormation, Docker, Kubernetes, Prometheus, Grafana, ELK, OpenTelemetry, AWS, Azure, GCP.
Responsibilities
Design and maintain build, configuration, versioning, and publishing pipelines; Implement and support CI/CD tooling and automated testing; Manage Cloud environments and define deployment guidelines; Establish incident-management processes and track SLA/SLO/SLI; Collaborate with development teams to diagnose and resolve online service issues; Develop tools for safe and efficient service deployment.
Seniority
Mid-to-Senior, hands-on IC